Ok, suppose we have our bot (could be Dookious, maybe other)
Good start is with http://robowiki.net/cgi-bin/robowiki?Teams, which says about common team rules.
Let's say we have Dookious, we need to:
- ensure we shoot only at the enemy ;-)
- collision detection
- think about scanning techniques (one2one scan, one bot could continuously update all space, ...)
- modify the waves to support more than 1 opponent, and let them be shared among all of our bots (could I define the class static to share? - I can't :-( see the bottom of game physics)
- add to waves our own bullets (to avoid them)
- shoot in way to maximalize hit probability (eg shoot in a matrix pattern, or randomly distorted..)
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